Results: 3

E-sports and sports cyberculture: perspectives of social actors in this universe

ABSTRACT The present study is dedicated to an analysis of e-sports, understanding them as a way of expressing sports culture in accordance with the contemporary social paradigm that involves cyberculture. Its main objective is to look into the senses and meanings of sports cyberculture for the social act...

The influence of service quality on satisfaction and behavioral intentions of football spectators: a study in Pernambuco football

ABSTRACT The aim of this study was to examine the influence of service quality perception on spectators' satisfaction and behavioral intentions in the Pernambuco Professional Football Championship of 2017 - Brazil. Data were collected on match days, using an adapted questionnaire, consisting of four vari...

Ponto Ótimo Cardiorrespiratório em Futebolistas Profissionais: Uma Nova Variável Submáxima do Exercício

O consumo máximo de oxigênio (VO2max) e o limiar anaeróbico (LA) obtidos no teste cardiopulmonar de exercício (TCPE) são utilizados na avaliação de atletas. Todavia, dificuldades na identificação e mensuração dessas variáveis dificultam sua utilização prática. O ponto ótimo cardiorrespira...